I've now got the sales numbers for Tomato Blaster (Feb 22nd to 28th March):
- Trial Downloads: 704
- Total Sales: 25
- Sales Ratio: 3.6%
- Earnings: £42
I'm now only getting about 5 trial downloads a day.
More detail on other games: http://www.gamerbytes.com/2009/03/gamerbytes_analysis_xna_commun.php
For some reason Tomato Blaster seems to have a very low number of Trial downloads compared to other games. For example a game called Exhaust with the same sales ratio got over 27000 downloads and 990 sales. Here are some reason why I think it went wrong:
- People got a wrong idea of what the game was about because of the name. Some people seem to think it would be just some crappy game about firing tomatoes.
- When Tomato Blaster was released the poplarity rating order on the Marketplace wasn't working, which meant Tomato Blaster was right at the bottom of the list for the first 2 weeks it was out.
- Unlike many other games Tomato Blaster seems to of been completely bug free, therefore there has never been an update for it. Up to a couple of weeks ago if you updated your game it became at the top of the new arrivals list, which by looking at the number of daily downloads makes a massive different to the download numbers. I feel a bit cheated by this as I ended up getting a bad number of downloads due to the fact that I didn't update Tomato Blaster unnecessarily.
Anyway, there's not much I can do about it now. Hopefully I'll continue to get some more good reviews which will get people interested in it again.
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